devisualization.util.opengl.function_wrappers.v13

Undocumented in source.

Public Imports

devisualization.util.opengl.function_wrappers.v10
public import devisualization.util.opengl.function_wrappers.v10 : InternalFormat;
devisualization.util.opengl.function_wrappers.v11
public import devisualization.util.opengl.function_wrappers.v11 : CompressedTextureTargets2D;
devisualization.util.opengl.function_wrappers.v12
public import devisualization.util.opengl.function_wrappers.v12 : TextureTargets;

Members

Enums

CompressedTextureTargets
enum CompressedTextureTargets
Undocumented in source.
TextureTargets1D
enum TextureTargets1D
Undocumented in source.
TextureTargets2D
enum TextureTargets2D
Undocumented in source.

Functions

glActiveTexture
void glActiveTexture(uint texture)
Undocumented in source.
glCompressedTexImage1D
void glCompressedTexImage1D(TextureTargets1D target, int level, InternalFormat internalFormat, int width, void[] data)
Undocumented in source.
glCompressedTexImage2D
void glCompressedTexImage2D(TextureTargets2D target, int level, InternalFormat internalFormat, int width, int height, void[] data)
Undocumented in source.
glCompressedTexImage3D
void glCompressedTexImage3D(TextureTargets target, int level, InternalFormat internalFormat, int width, int height, int depth, void[] data)
Undocumented in source.
glCompressedTexSubImage1D
void glCompressedTexSubImage1D(int level, int xoffset, int width, InternalFormat internalFormat, void[] data)
Undocumented in source.
glCompressedTexSubImage2D
void glCompressedTexSubImage2D(CompressedTextureTargets2D target, int level, int xoffset, int yoffset, int width, int height, InternalFormat internalFormat, void[] data)
Undocumented in source.
glCompressedTexSubImage3D
void glCompressedTexSubImage3D(int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, InternalFormat internalFormat, void[] data)
Undocumented in source.
glGetCompressedTexImage
void[] glGetCompressedTexImage(CompressedTextureTargets target, int lod)
Undocumented in source. Be warned that the author may not have intended to support it.
glSampleCoverage
void glSampleCoverage(float value, bool invert)
Undocumented in source.

Meta