- glActiveTexture
void glActiveTexture(uint texture)
Undocumented in source.
- glCompressedTexImage1D
void glCompressedTexImage1D(TextureTargets1D target, int level, InternalFormat internalFormat, int width, void[] data)
Undocumented in source.
- glCompressedTexImage2D
void glCompressedTexImage2D(TextureTargets2D target, int level, InternalFormat internalFormat, int width, int height, void[] data)
Undocumented in source.
- glCompressedTexImage3D
void glCompressedTexImage3D(TextureTargets target, int level, InternalFormat internalFormat, int width, int height, int depth, void[] data)
Undocumented in source.
- glCompressedTexSubImage1D
void glCompressedTexSubImage1D(int level, int xoffset, int width, InternalFormat internalFormat, void[] data)
Undocumented in source.
- glCompressedTexSubImage2D
void glCompressedTexSubImage2D(CompressedTextureTargets2D target, int level, int xoffset, int yoffset, int width, int height, InternalFormat internalFormat, void[] data)
Undocumented in source.
- glCompressedTexSubImage3D
void glCompressedTexSubImage3D(int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, InternalFormat internalFormat, void[] data)
Undocumented in source.
- glGetCompressedTexImage
void[] glGetCompressedTexImage(CompressedTextureTargets target, int lod)
Undocumented in source. Be warned that the author may not have intended to support it.
- glSampleCoverage
void glSampleCoverage(float value, bool invert)
Undocumented in source.